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Luftrausers free
Luftrausers free






luftrausers free

It's not quite the colour-burst of enthusiasm that Ridiculous Fishing and to a lesser extent Nuclear Throne is (and it certainly lacks the anachronistic sadness of the former's in-game messages), which is partly because it's sepia toned (initially, at least) and partly because it's a smaller, briefer, one-note affair. It's about being (in my case) inept and clumsy but having the game make me feel like I'm Han Solo in a death machine. I'm sure it's about the joy of making pixels go bang, and then doing it again and again. To see this content please enable targeting cookies. It feels wrong, at first, because the 'plane' plummets and bounces rather the cruises and jets. It is a game about dying regularly and often, then jumping straight back in without hesitation or regret. It is a high score attack game for a single player.

luftrausers free

It is a sort of shmup starring alt-universe World War II aircraft which fly more like a glider strapped to a rocket than a plane, and bear weapons which are part lo-fi R-Type and part fever dream. Most of all it's got a sense of a humour, and it bumrushes your screen with a cheerful swagger and a glint in its eye that says "yeah, I'm a videogame and I make no bones about it. It's got the massively exaggerated unlocks of Super Crate Box, it's got the plummeting chaos-physics of Ridiculous Fishing, it's got the half-manic, half-strategic gunplay of Nuclear Throne.

luftrausers free

There's much to make Luftrausers recognisable as a Vlambeer game. It's also the new game from Vlambeer, and it's out today. Is it a sort of pogoing, semi-submersible death machine? Yeah, pretty much.








Luftrausers free